One such goblin Rat was sold to a pair of drow operating out of a Shadow Skiff. Siv had used illusions to have Rat pose as a sickly goblin. Once far enough away from Caldera the illusion fell and Rat tried to explain his people’s plight to the drow. The drow weren’t interesting in helping him, they were looking for sacrifices to Lolth. After a short battle Rat found himself in possession of a a Shadow Skiff.
Rat sailed the seas looking for someone to help his people. One day sailing away from Caldera Rat had the wind die. He could see two other much larger ships to either side of him. Rat tried to use magic to get his ship moving again. He succeeded in helping his ship move along at a snails pace.
The crew The Triple Flutterblast sailing under Moogle had just stolen a load of spices from a merchant ship. They were on there way to Caldera to unload their ill begotten booty when the wind fell out of their sails.
Moogle pulled out his spy glass and looked around. He spotted a small skiff between The Triple Flutterblast and a much larger ship. All three ships seemed to be suffering from the same lack of wind. The absence of wind made Moogle uneasy. Moogle could see that the smaller ship was magically propelling itself.
Moogle ordered some of his main deck crew into a dorey to retreive the skiff and her crew. In hopes of that the skiff’s crew might have had the means to move The Triple Flutterblast out of this dead zone.
Albrecht led Paltek and Valiant to the skiff. Albrecht found Rat and two partially eaten drow aboard. Rat did his best to make himself look tough, but Albrecht, Paltek, and Valiant towed him and the skiff to The Triple Flutterblast.
Once introductions were had, Moogle proposed they work together at least until the wind returns. Paltek looked over at the remaining ship. He gave a quick count of sixteen aboard. He also noted that it appeared that this ship wasn’t flying any colours, or sails.
Rat expressed that he felt that this was some sort of trap.
With a grin Moogle declared that where there are people there is profit. He ordered his main deck crew (Albrecht, Paltek, Valiant, Ophelia and himself), into The Triple Flutterblast’s skiff, he turned to Rat he offered to share the profits of this endeavor but would not leave him aboard his ship.
After a significant amount of effort and time the skiff pulled up along side the other ship. The ship looked like it was ill maintained. The sails had rotted off, and the ship itself looked to be falling apart. Peaking over the side, the boarding party could see the deck crew was made up of skeletons.
After a brief rumble the deck crew was disposed of. During the skuffle, the boarding party noticed that whenever they killed a skeleton, motes of light flew from the defeated enemy to below deck. Rat summoned a shadow serpent and scoped out the remained of the ship. In the captains quarters he found a Deathlock Wight and some zombies, on the gun-deck he found two Wraiths and some shadows of people who looked like they were on their way to becoming wraiths and a jewel encrusted jar, on the lower deck he found nothing but gunpowder.
The boarding crew quickly came up with a plane. Using the serpent and some rope. Rat stealthily made a fuse from the main deck to the lower deck, and tied another rope around the jar. As boarding party made their way back to the skiff Albrecht lit the fuse. The crew started pulling on the rope attached to the vase, and after a deafening explosion, found the vase was unscathed at the end of their rope.
As the boarding crew returned to The Triple Flutterblast with their prize, Rat took a closer look at the jar. The jar was marked with symbols of Vecna. Rat was able to discern that this was some sort of cursed artifact. It appeared to prevent the non-living from touching it, captured souls of those who died near it, reanimated those souls as undead within 24 hrs. He also learned that a living creature could open the jar and free the trapped souls, but would become the artifact would become soulbound to the person who opened the jar until their death.
Moogle had reservations about leaving this jar for someone else to come across, and felt strongly that the souls trapped inside it be released. Together Rat and Albrecht came up with a plan. They dredged up some ocean plant life, Rat animated it. He used the plant to open the jar releasing the souls. Moogle then took the plant and the jar to his quarters.
Albrecht and Rat then witnessed Moogle open a chest, carefully move what looked like a black sphere loosely wrapped in cloth to one side and place the plant and the jar into his chest. Moogle explained that he planned on finding a way to destroy the artifact, and eluded that this was something he had some experience with.
As the wind returned, Moogle explained to Rat that he was heading to Caldera to sell his cargo. They both agreed it’d be better if Rat left before then. But Moogle made sure that Rat left better supplied.
Months past. Rat continued to sail alone. He’d heard tales that Moogle and The Triple Flutterblast had been sunk. Rat was taking advantage of the confusion during The Pirate King’s blockade of Wintersbane. He’d sank a skiff of goliath and stolen there supplies, as he was torturing the last living goliath the goliath let slip that The Pirate King was planning on attacking Caldera next.
Rat realized this might be his chance to rescue at least a few of his people. Rat cautiously sailed towards Caldera he found that Caldera was indeed under attack. A massive magically fog bank had been built up and black areas of fog could be seen moving about, and a thunderstorm had come up. Rat thought he’d even caught glimpse of The Kracken. Rat did his best to stay hidden and use the confusion to mask his approach. He past a ship that had just finished fighting off a black dragon and had lost a sizable chunk of one side.
Rat navigated into Caldera observing that the cannons for defense were firing seemingly randomly. He pulled up his ship and made way to the elevator to the mines. He found that someone had destroyed the elevator. Rat made his way to the doors to the under-sections of the city, and found a throng of people trying to break down the door with a pair of Iron Golems. Rat recognized two of them: Albrecht and Siv. After some introductions Rat agreed join the group in trying to free his people.